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Tuesday, October 03, 2006

More Sony Madness

Item 1:

Sony unveiled the official PS3 controller recently.
Instead of the originally previewed boomarang,

this is the controller PS3 owners will receive:

Snah?

So unlike Nintendo, who jumps at a chance to innovate at every turn, Sony dips its toe in the innovation pool and promptly runs screaming back to familiar territory. They're calling it the "sixaxis" to emphasize its motion-sensitive features. "Six degrees of freedom!" is the mantra that Sony is spouting now. Which, when you compare it to the Wii-mote, might as well read "Only six degrees of freedom."
The Wii controller detects full movement of the controller, so you can manipulate things on the screen simply by pointing at them, like you would with a laser pointer. It also has a built-in accelerometer to detect the speed and motion of the controller's movements. Basically any movement can be transferred into gameplay. It just depends on what the developer wants to do. Read this developer blog for a good idea of what this means.
The PS3 controller only detects the controller's movements and can't distinguish, say, the position of the controller in relation to the television. Sony incorporated this feature shortly after Nintendo unveiled their own controller, and did a pretty shoddy job in the process. Since it was a last minute addition it's unlikely that any PS3 games will even utilize the feature for quite awhile after the system's launch. Also, Sony had to sacrifice the rumble feature. They claimed it screwed up the motion sensor. Maybe if they'd developed this ealier they could have figured out a way to make it work, like Nintendo did.
Sony takes two steps back for every stolen step forward.

Item 2:

Sony just doesn't care.
As its development of Blu-Ray technology suggests, Sony creates its products in a complete market vacuum that shields it from competition and consumer demands. It must be nice to create your own world and live there every day.

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