I love horror games. And the Silent Hill series (the little of it that I've played) ranks alongside Resident Evil as the best of the best. So I'm excited that they're bringing the original game to the Wii. And it's not just a simple port, as this trailer shows:
That looks absolutely terrifying. And the chase system, which includes the ability to see what's chasing you at the push of a button, looks like one of the most innovative features in this genre ever.
This demo video from E3 shows why Scribblenauts has become my most anticipated game of the year:
That isn't from the main game, which features various levels in which you have to summon objects to complete goals. The open nature of Scribblenauts - figuring out the most ridiculous solution to a problem by conjuring anything - is what makes this game so appealing. The video above demonstrates just a tiny portion of the usable objects, but it does show that the selection is diverse. IGN has a brief description of how the game proper works. Joystiq has a more involved one, detailing a couple of the game's levels. All of this plus a level editor? Endless fun.